Wednesday, October 29, 2014

Final Project on Video Game Sexism

         For the final project, I will create an informational video regarding sexism in the video game industry.  There have been cases in which video games were blamed for increasing violence among children and young adults.  More often than not video games are blamed for being too violent; they are not being critiqued as strongly for being sexist. If it is possible for video game to increase violence among individuals then wouldn't video games also be able to also influence our perceptions of gender as well? Gamers spend many hours absorbing what they are playing, its hard to believe that when the game gets turned off they forget about everything they saw.  

Art from GTA5 when loading, pretty disrespectful.
          There are tons of games that have sexism, the most common being Grand Theft Auto 5. When we think of sexism in video games we usually think about GTA5, for picking up hookers, banging them, and then killing them to take your money back. This game seems to support misogyny because there are no positive images of woman.  There are plenty of other games that also treat women with disrespect; sexualized violence includes beating, raping and killing women. In the video games you can do whatever you want and get away with it. Video games should have these actions come with consequences because some people might be under the impression that this type of behavior easy to get away with. Someone may even think that treating women as they are in video games might seem normal.

Princess Peach- Mario- Popular Damsel in Distress
In the video game industry there are lots of examples of sexism that don't revolve around sexual violence. One common role of women that persist in games is the role of the "damsel in distress", as seen in the Mario franchise. There is the typical useless female that can’t do anything by herself and she is always asking to be saved by the male protagonist. What is up with game developers using that's as the plot for their game.  If women are not the damsel in distress, then they tend to be overly sexualized. In fighting games particularly this is a phenomenon that holds true most of the time. The animated versions of women tend to have huge breast and minimal or tight clothing. Then we have the rare releases of video games that have a lead female role, but that too, is hyper sexualized to the point where you question if the games is centered on the plot or the fantasies that some gamers have.
Lead Female roles tend to be overly sexualized - Lollipop Chainsaw


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1 comment:

  1. ^This is INSANE!!!! and so eerily in tune with our class! craziest spam ever!!

    Anyway, with that said, I am very interested in your project! If you haven't already, you should definitely check out Anita Sarkeesian. She is behind Feminist Frequency, a channel on Youtube and talks about the role of women in video games: https://www.youtube.com/user/feministfrequency
    She was on The Colbert Report recently, to speak about the death threats she has received from angry male gamers who want her silenced.
    http://thecolbertreport.cc.com/videos/wr7hqq/gamergate---anita-sarkeesian

    I'm not a gamer myself, but I have friends who are gamers of all different types. It is especially sad when smart people support games that are so blatantly reinforcing a sexist, female-threatening culture.

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